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28. What
we want to do now is make the areas exposed by the paint chips
reflect the metal underneath when the skin is viewed in the game.
Hold the
ctrl key and select the thumbnail of the paint chips layer. If
it goes well (Might take one or two clicks) the selection will
change to highlight just the paint chips..

29. Select
your alpha channel from the Channels pallete

The Selection
stays

30. Select
Edit > Fill or Shift - backspace to open the fill option

This will
fill the area with white. Using this routine with the other channels
you can create the different reflective areas of your skin like
this...

Thats
it!!! You now have a abused shoulder pad.... enjoy.
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