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4. As
stated on the previous page, the more white an area is the more
chrome like the area looks. I want my skin to have a very light
reflectiveness. I reselect the alpha channel and set my fill color
to dark grey (R=20. G=20. B=20) and fill alpha channel in.

5. I want
the visor area to be very shiny. Switch back to the color channels
and use the selection tool to select the visor area

6. Switch
back to the alpha channel. The selection stays active..

7. Heres
the important thing. If you set your fill to 100% white the visor
will be all chrome!! If you set it to 90% the visor will look
very very shiny but you will still see the image underneath as
seen below.
8. Using
the above process of selecting and filling with different percentages
of white, make the rest of your alpha channel. This is what mine
looks like.

Image at 75% resolution
The small
white dots I use to create chinks in the armor or paint chips.
If you want to see what that looks like click here
or here
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